New Update 1.50 final witch two news map :)

kamil93pl

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Joined
May 27, 2008
Messages
258
FEATURES



- Added community maps, Wake Island 2142 and Operation Shingle

- Added the ability to use widescreen resolutions.

- Added No Vehicles mode.

- Added Conquest Assault mode.

- Changed the volume control for the Commander Voice Over on request of the esports community.

- Changes made to pod steering mechanism to improve control while limiting pod surfing.



FIXES



- Fixed the loading issue caused by corrupt Radial.cdb file

- Various changes made to prevent cheating.



Both The Sir. Community (www.sircommunity.com) and Jason Brice (www.MGXCLAN.com) have been hard at work implementing feedback from the Beta to improve and tweak their maps for final release.



WAKE ISLAND 2142



Narrowed down the land bridge

Fixed FAVs not spawning more than twice

Add wrecked gunship to titan deck

Shorten FAV spawn time

Add FAV to Beach

Add crates to top of dock

Create path from Village to other side of island

Add anti tank gun to Village

Add anti air gun to Beach

Add additional blockades against mech movement at entrance to dock

Get rid of Island flagpole

Add crate next to antenna at main base to help people jump up on it

Fix small bug with beached ship at Beach

Add trees back to small island

Reduce the respawn time of EU gunship 30 -> 20

Increased docked titan pod velocity 38 -> 41

Move AA gun at main base

Crates/barrels on Titan deck

Reduce FAV spawn delay

Move PAC assets to island tips

FAV spawn at main base - cars start rolling forwards

At Office and Checkpoint, the antitank can kill the titan AA gun

Put tank barriers in front of dock entrance

Bring consoles on docked titan back to normal strength

Indestructible PAC titan

Limit PAC to only one gunship

Increase docked titan pod launch velocity 35 -> 38

Add ladder on other side of dock

Turn EU gunship 180 degrees

Add spawnpoints on top of dock to Dock CP

Increase the time it takes to capture Core flag

Moved PAC titan back

Replace stairs up to dock with ladder

Fix docked titan pods launching backwards

Reduce the respawn time of EU gunship 80 -> 30



OPERATION SHINGLE



Added NO VEHICLES mode.

Added ASSAULT LINES mode.

Preview Map updated to reflect proper Team positioning

Tickets have been reversed. Attacking team now has extra 30 tickets.

Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.

Battle Walkers no longer do the MOONWALK on spawn

minculldistance has been removed
 
Yes. Hypernia just patched our 2142 servers. :)
 
I just played this and I have to say Im not a fan of the new maps. Im good at conquest, and this map leaves you WAY too exposed, especially wake Island, Wake is fun to fly on though.
 
some of the proposed fixes from tbg made it in the wake island final. i dont think we were directly responsible but it had to help. I think the posts on the EA forums were listened to. they flipped the talon around 180 deg. decreased the spawn wait time and also took away a pac gunship. not bad EA, its a start.
 
my cd wont even run the game. It says please insert the cd to continue. Im just gonna stick to 1.4 till I can get a cd/dvd image.
 
yea, i just realized that from playing suez. we need to tell EA one pac gunship is ok for Wake Island, but not every map.
 
What can I say.. they fucked up big time.
 
Ahah! Now I understand how they made that mistake or how it happened. Not justifying it, I'm still pissed. I was curious how in the hell that got changed.
 
what sort of shit was they smoking when they did this?....i didnt think they made dumb like that any more...just goes to show kids dont smoke crack
 
It would be nice. I'll give in my 2 cents.
 
how can that get fixed with out new content being downloaded by players? itd be great if there was a fix on the ea side. let me know if its true.

if you were playing on tampa there would be 2, not 3 tho. the problem came up as one gunship per actual spawn.
 
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