benchmarking graphics card

squirrel17404p

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I used Unigine to test my card and this is what I got:
First I ran it with the settings at high.
FPS: 75.3
Scores: 1896
Hardware
Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows Vista (build 6002, Service Pack 2) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags: 2666MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: ATI Radeon HD 4800 Series 8.01.01.973 512Mb
Settings
Render: direct3d11
Mode: 1280x720 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Then I turn the settings to low.

FPS: 96.6
Scores: 2434
Settings
Render: direct3d11
Mode: 640x480 fullscreen
Shaders: low
Textures: low
Filter: bilinear
Anisotropy: disabled
Occlusion: disabled
Refraction: disabled
Volumetric: disabled

Has anyone else ran the test, and if so what did you get?
 
I ran that on all the max settings, with res. 1920x1200 and I got about 50FPS, no AA tho, but once again my HW is getting a bit old.
 
I ran that in DX9 and DX11. In Dx9 I got 4963 and DX11 1467
 
I'm not sure how you're running it in "dx11" when I don't think anything else but the ATI 5xxx series support it in full...
 
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