World War 3 NDA has been lifted. New Gameplay/Map and my Impressions

I'm sure with time bugs and stuff will be resolved :)
 
I'm sure, but have yet to run into anything game breaking other than lobbies don't really fill too much and if one team is winning then the opposite team usually all leaves so it turns into a tk fest until match is over.
 
Is there a rank progression system ?

Yes. The progression system is currently disabled. So everything is currently unlocked. You are still able to earn xp/credits for unlocks now, that can be used once they turn it on.
 
How many people to a squad and how many squads in a team? What are the most amount of players in a round? I'm trying to get a feel like is it 16 vs 16, 32 vs 32, 200 vs 200 or what haha
 
5 to a squad, 32v32 though right now I have yet to get an actual full game it's been more like 15v15 or less. Everything you earn in ea is kept when game goes to release.
 
Yes. The progression system is currently disabled. So everything is currently unlocked. You are still able to earn xp/credits for unlocks now, that can be used once they turn it on.
Sick, I'm assuming it'll be open once it goes into beta? The game definitely seems like one of a kind. I know you have armor resistance but has anyone actually tested it to see if it makes a difference?
 
It can work at times. Can tell when you hit the parts with armor on them. Other times it doesn't matter so it's flaky but it's more than I've seen in other games that try their hands on dynamic armors, or say there is.. Most the time you won't notice too much since you'll have a 100% kill shot to the gut which is to say hits are a tad off too but also don't mind. I'm the kind of person who knows it's ea so can't get rustled, unlike some of the guys on the steam reviews or their discord.. People don't understand what early access or work in progress means. It's not like fuckin dayz that's been in alpha for years now.

Oh, want to edit that the tor, .50 sniper is 1 hit kill but a coaxial .50 from a tank takes a few rounds to kill infantry, yet only a few of the same AP rounds from the tor can kill a tank no problem.
 
It can work at times. Can tell when you hit the parts with armor on them. Other times it doesn't matter so it's flaky but it's more than I've seen in other games that try their hands on dynamic armors, or say there is.. Most the time you won't notice too much since you'll have a 100% kill shot to the gut which is to say hits are a tad off too but also don't mind. I'm the kind of person who knows it's ea so can't get rustled, unlike some of the guys on the steam reviews or their discord.. People don't understand what early access or work in progress means. It's not like fuckin dayz that's been in alpha for years now.
Okay, thanks. Alphas are a hit or miss and some audiences. Though that's what the loyal fan base is for is to help improve and I get it. Though I didnt know EA was the developer if this? Mind = blown.

Edit :gotta give them infantry an advantage from armored vics. Lulz
 
Okay, thanks. Alphas are a hit or miss and some audiences. Though that's what the loyal fan base is for is to help improve and I get it. Though I didnt know EA was the developer if this? Mind = blown.

Edit :gotta give them infantry an advantage from armored vics. Lulz
EA means Early Access for this lolol
 
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