Black Ops II - MP Reveal trailer

BritPatriot89

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[video=youtube;Dre21lBu2zU]http://www.youtube.com/watch?v=Dre21lBu2zU[/video]

I have to be honest and say that this trailer caught my interest slightly. Last time that happened with a CoD game was 4. And this trailer looks sooooo choreographed until I saw the last few seconds. I think they said something about this game being, or wanted to be huge in Pro-competitive gaming.
 
http://www.pcgamer.com/2012/08/14/call-of-duty-black-ops-2-mp-to-have-diablo-3-style-unlock-system-guns-and-perks-revealed/ said:
Call of Duty: Black Ops 2 details have been oozing out of Gamescom. VG247 have details of an updated “build a class” mode that will let us occupy ten gear slots with any combination of weapons, perks and killstreak rewards. Levelling up will mean choosing one of seven new pieces of kit to unlock. If you want to grab the six you missed, you’ll have to prestige and reset your character.

You’re not restricted to having to occupy certain slots with weapons, and other slots with perks. You can forgo your primary gun in favour of an extra perk, or a “wild card” ability that changes the way your weapon behaves, adding an alternative fire mode or letting you slot an extra attachment onto your weapon. Treyarch refer to the system as “pick 10.”

It’s not too far off Diablo 3′s sideways levelling system that lets you slide any unlocked skill into a limited number of slots. Levelling grants you new tools with which to customise your loadout, which can then be swapped in for another skill whenever you fancy a change. It should introduce a significant element of choice to CoD’s levelling system, and bring a bit of chin-stroking build pondering to the lull between Black Ops’ frenzied fire fights.

There are more than a hundred kit items and powers to choose from, and VG247 have grabbed a handy list to give us an advanced look at the range of abilities on offer. Given that you’ll need to prestige to get hold of all of them, we’ll have to shoot a lot of men before we get access to the full weapons locker.

Guns

Assault rifles
Type 25
M8A1
SA-58
SIG556
SCAR-H
AN-94
SMR


Shotguns
M1216
Saiga-12
R-870 MCS


LMG
LSAT
QBB LSW
Mk 48


Sniper Rifles
DSR 50
SVU-AS
Ballista


SMG
MP7
Chicom CQB
PDW-57
Skorpio EVO III
MSMC


Specials
Assault Shield (Metal riot shield that can be planted into the ground as makeshift cover)


Secondary

Launchers
FHJ-18 AA (Vehicle lock-on, two rockets)
RPG
SMAW


Pistols
KAP-40
Tac-45
Executioner
B23R


Lethal Slot
Grenade
Semtex
Combat axe
Claymore
C4
Bouncing Betty


Attachments
Reflex sight
ACOG sight
Target Finder (Paints red squares around hostiles)
Hybrid Optic
Suppressor
Fast Mag
Fore Grip
Laser Sight
Adjustable Stock
Quickdraw
Millimetre Scanner
Grenade Launcher
Select Fire Mode
FMJ Rounds
Extended Clip


Tactical slot
Black Hat PDA (Get close to enemy equipment and point this data pad at it to hack it and turn it against enemies. Takes ages to hack though!)
Smoke grenade
Sensor grenade
Flashbang
Concussion grenade
Shock charge (a throwable stick that emits an electric shock across a surface, rooting targets to the spot)
Tactical Insertion


Wildcards
Perk 1 Greed (Lets you choose a second perk from tier 1)
Perk 2 Greed
Perk 3 Greed
Primary Gunfighter
Secondary Gunfighter
Overkill
Danger Close
Tactician


Perks

Tier 1
Ghost (Now only hides you from UAVs when you are moving)
Lightweight
Flak Jacket
Blind Eye
Hardline
Lightweight


Tier 2
Cold Blooded
Hard Wired
Scavenger
Toughness
Fast Hands


Tier 3
Dead Silence
Engineer
Tactical Mask
Extreme Conditioning
Awareness
Dexterity
.
 
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