killingseed
Registered User
- Joined
- Jan 16, 2009
- Messages
- 3,798
- Age
- 54
New:
- Actions: Vomiting have associated sound effects
- Actions: Can check pulse on unconscious players
- Actions: Searching for berries will now add berries to your inventory
- Actions: Eat All now supported for consumables
- Animations: New Ruger 10/22 reload animations
- Animations: Player now can sit with gun/weapon
- Environment: New rock textures
- Food: Sambucus berry item added
- Food: Canina berry item added
- Graphics: Adding lights to currently rendered scene changed
- Map: Olsha has been updated
- Map: Khelm has been updated
- Map: New rock formations outside Svetlo have been created
- Map: New Orthodox Chapel has been created
- Map: Police Stations & Medical Centers have been placed across the map
- Map: New villages surrounding Svetlo
- Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)
- Weather: Rain, Clouds, Wind, calculated on server and distributed to clients
- Weather: Rain now causes items and player to become wet
- Actions: Added 'inUseItem' back to action on target function
- Actions: Proper nutritional value will be added when eating near empty food
- Actions: Berry picking script messages to player improved.
- Graphics: SSAO in options saved
- Graphics: Rain effect settings changed
- Graphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)
- Graphics: Spot light culling fixed
- Graphics: Fix of terrain intersections
- Graphics: Fix of geometry trace for flares
- Login: Failure during new character creation could cause player to get stuck as unconscious
- Map: Optimizations for Svetlo performance
- Map: Forests surrounding Svetlo bugfixes
- Medical: Would never actually die from zero health or blood due to medical conditions
- Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low
- Medical: Defibrillator used for restarting the heart of players who have a heart attack
- Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)
- Medical: Melee damage application system changed to better balance
- Medical: Chance of bleeding from fists reduced significantly
- Medical: Disconnected players avatars did not take shock or blood damage
- Zombies: Zombies aims mostly for chest area now when attacking