- Banned
- #1
DayZ Standalone Sells $5.1 Million In One Day
Behold: the power of the community. DayZ, the popular zombie-themed Arma II mod turned stand-alone game, just debuted as an early access title on Steam. It sold 172,500 copies in the first day for a handsome $5.1 million. Not bad for an indie.
It?s even more impressive when you consider that the game is incomplete and full of bugs, as is the nature of any early-access title. People sign onto a project like this because they want to help the developer make the game better, and the response so far is incredible. I expect these sales to remain strong for months to come, spiking again when the game finally hits a retail release. If this is how many people want to play an unfinished version of the game, think of how much momentum it can build by the time it?s actually done.
DayZ Creator Dean 'Rocket' Hall is Very Angry about 'The WarZ'
Dave ThierDave Thier
Contributor
Let's Hope DayZ Comes to Consoles
Dave ThierDave Thier
Contributor
Community Win: DayZ Being Developed as a Stand-Alone Game
Dave ThierDave Thier
Contributor
Creator Dean ?Rocket Hall? is keeping a running update of bugs, suggestions, and additions on Twitter, and that gets right at the heart of what makes projects like this successful. People don?t play buggy games because they like to be frustrated, people play early-access to be part of a community, to get inside the development process, and to feel like their work has an impact on a real title. In order to make that possible, the developer has to stay in constant communication with the thousands of volunteer testers out there who have committed their time to the project.
This won?t be the next Minecraft ? even if DayZ manages to mirror Mojang?s staggering success in the early days, this title isn?t approachable and kid-friendly enough to mirror the absurd heights to which that game grew. But I see great things in this game?s future ? maybe even console release if it can keep this impressive pace up. The Last Of Us proved that zombies are still very much in style. Let?s see where DayZ can take us.
(forbes.com)
Behold: the power of the community. DayZ, the popular zombie-themed Arma II mod turned stand-alone game, just debuted as an early access title on Steam. It sold 172,500 copies in the first day for a handsome $5.1 million. Not bad for an indie.
It?s even more impressive when you consider that the game is incomplete and full of bugs, as is the nature of any early-access title. People sign onto a project like this because they want to help the developer make the game better, and the response so far is incredible. I expect these sales to remain strong for months to come, spiking again when the game finally hits a retail release. If this is how many people want to play an unfinished version of the game, think of how much momentum it can build by the time it?s actually done.
DayZ Creator Dean 'Rocket' Hall is Very Angry about 'The WarZ'
Dave ThierDave Thier
Contributor
Let's Hope DayZ Comes to Consoles
Dave ThierDave Thier
Contributor
Community Win: DayZ Being Developed as a Stand-Alone Game
Dave ThierDave Thier
Contributor
Creator Dean ?Rocket Hall? is keeping a running update of bugs, suggestions, and additions on Twitter, and that gets right at the heart of what makes projects like this successful. People don?t play buggy games because they like to be frustrated, people play early-access to be part of a community, to get inside the development process, and to feel like their work has an impact on a real title. In order to make that possible, the developer has to stay in constant communication with the thousands of volunteer testers out there who have committed their time to the project.
This won?t be the next Minecraft ? even if DayZ manages to mirror Mojang?s staggering success in the early days, this title isn?t approachable and kid-friendly enough to mirror the absurd heights to which that game grew. But I see great things in this game?s future ? maybe even console release if it can keep this impressive pace up. The Last Of Us proved that zombies are still very much in style. Let?s see where DayZ can take us.
(forbes.com)